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Showing posts with the label Balance

Disparity

Let's start with a simple premise, shall we? You have a noble. You have her knight. You have the knight's squire. You have the noble's friend. Let's say a court magician. You have the magician's apprentice. They go out on an adventure! But are they the same level? Probably not. We mean, why would they be? You've a knight, trained in the sword, and lance, and horseback riding. You've a noble, who may have never had to train for anything, because she's third-or-fourth born. The noble's friend has studied magic, but not much of anything else, and then there's the squire and apprentice, who are absolutely green. Why should they be the same level? Want an example? Lord of the Rings. You can't tell us the hobbits were the same level as Legolas, Aragorn, and Gimli, and there was no hope in hell that any of them were up there with Gandalf. "But Gandalf was an NPC!" Was he? Why should he be? Why couldn't he be a PC along with everyone el...

"Limiters"

One day, we were making a character for Silver Age Sentinels - a point-buy superhero RPG. We made a gadgeteer - someone who could craft stuff at incredible speeds.  They also had the means to create the component parts out of thin air, and even create whole items (like, say, an engine) the same way.  On top of this, they could communicate with any machine, and control said machines with a thought (a machine including things like wheels, levers, handles, etc). The character had more than a few flaws, but that's not the point.   The point is the game had a limiter built in.  "You need to have a certain amount of points set aside to create gadgets". This is, we guess, to represent the limited materials you might have, or the limited funds, or whatever.  What that didn't take into account was the character could make the parts out of thin air - and the 'I make stuff' power didn't come with a quantity limit. Now, maybe , we could have possibly accepted that if...